#include "v3d_renderer.h"
#include <v3d_defs.h>

V3dRenderer::V3dRenderer(void)
{
	LOG("hello v3d_renderer ......\n");
}

V3dRenderer::~V3dRenderer(void)
{

}

void V3dRenderer::Update()
{

}


void V3dRenderer::DeInit()
{
	if(I != NULL)
	{
		LOG("Destroying v3d_renderer...\n");
		delete I;
		I = NULL;

	}
}
